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PC Gamer (Italian) 28
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PC Gamer IT CD 28 1-2.iso
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SMGDEMO
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smgdemo.exe
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tutor02.txt
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1997-09-15
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132 lines
@start
relocmap 14,64
selectunit a311
event time 1, do_start1
@do_start1
relocmap 17,61
pointer 298,233
popup popstart
event button 0, do_start2
@popstart
@width=440
@x=20
@y=-100
A Union battery has a position in Sach's Wheatfield on high ground
north of the woods. Drive the battery away and place your own battery on that hill.
Your battery will arrive in about fifteen minutes, as a reinforcement.
@do_start2
pointer 568,396
popup popstart2
event button 0, do_start3
@popstart2
@width=440
@x=20
@y=-100
Notice there is a second Objective Site to the east. If the battle on the hill
is going well, try sending a regiment to take this position.
@do_start3
event unit c a306, enters 13, 60, 1, 10, do_artarrived
event vpsite G, c, do_sitetaken
event vpsite K, c, do_site2taken
event unit u a111, fires, do_wheathide
event unit u 000, engages, do_artline
@do_artline
popup popartline
event button 0, done
@popartline
@width=440
@x=20
@y=-100
Artillery on high ground is an effective weapon, able to see far and inflict
damage from a distance, but it won't stand up to a direct attack. However, there is
a Union regiment in Line formation protecting these guns.
@done
@do_wheathide
pointernr lastunit
popup popwheathide
event button 0, done
@popwheathide
@width=440
@x=20
@y=-100
Soldiers remaining still in a wheatfield can ambush the enemy, as you have just
discovered.
@do_site2taken
relocmap 17,61
pointer 568,396
popup popsite2taken
event button 0, done
event vpsite G, c, do_sitetaken
@popsite2taken
@width=440
@x=20
@y=-100
You have taken a secondary Objective Site, gaining an extra 200 points! Make
sure these men are detached from the rest of the brigade (give them any
formation order), and then put them in Line formation to hold this site against
any Union attacks from the woods.
@do_artarrived
pointernr lastunit
popup popartarrived
event button 0, done
@popartarrived
@width=440
@x=20
@y=-100
Your artillery has arrived. Drag a move line to the Wheatfield and click the
Unlimber button. Artillery must be limbered to move, and unlimbered to fire.
@do_sitetaken
relocmap 17,61
pointer 298,233
popup popsitetaken
event button 0, done
event button 1, do_skirmish
@do_sitetaken2
popup popsitetaken
event button 0, done
event button 1, do_skirmish
@popsitetaken
@button=SKIRMISHERS
@width=440
@x=20
@y=-100
You have taken the Wheatfield! Form a battle line to control this objective, and get
your artillery well positioned on this good high ground. If your artillery
hasn't arrived, hold the field until it does.
^
^If you haven't yet, you may want to send a regiment to take the
other Objective Site. You may also want to order a regiment into
Skirmish line to pursue the enemy artillery.
@do_skirmish
popup popskirmish
event button 0, do_sitetaken2
@popskirmish
@width=440
@x=20
@y=-100
Skirmish lines are more spread out than standard fighting lines. They move quickly but
will retreat in the face of a strong attack, so they are ideal for harrying the enemy.
@do_skirmishcont
@